[HECnet] Lightcycle FORTRAN Source

Thomas DeBellis tommytimesharing at gmail.com
Fri Apr 24 08:59:45 PDT 2020


Hmm, might be fun to look at; I've got both languages on the 20.

I've also got an amazing Trek game called STAR that I need to finish 
scanning in.  That's written in Algol 60, though.

On 4/24/20 2:29 AM, mark at wickensonline.co.uk wrote:
>
> Good morning!
>
> Just to update – that is not me, I was behind the camera, but good 
> investigation to find the video.
>
> That was at DEC Legacy 2010, I was looking for a page I had written 
> about the games, but I haven’t come up trumps yet.
>
> The source code for Lightcycle is a combination of FORTRAN and VAX Pascal.
>
> Regards, Mark.
>
> *From:*owner-hecnet at Update.UU.SE <owner-hecnet at Update.UU.SE> *On 
> Behalf Of *Supratim Sanyal
> *Sent:* 24 April 2020 04:15
> *To:* hecnet at Update.UU.SE
> *Subject:* Re: [HECnet] Lightcycle FORTRAN Source
>
> Maybe this is what Mark looked like 10 years ago playing it ... 
> https://www.youtube.com/watch?v=HwH8mmzA5_c
>
> On 4/23/20 10:15 PM, Thomas DeBellis wrote:
>
>     I couldn't hit it, either and I was curious as to what Lifecycle was.
>
>     On 4/23/20 12:10 PM, Supratim Sanyal wrote:
>
>         Thanks Mark.
>
>         ORAC does seem to be not reachable currently, I will try later.
>
>         On 4/23/20 5:35 AM, Keith Halewood wrote:
>
>             Is area 4 connected to hecnet at the moment? From here it
>             doesn’t look like it.
>
>             Keith
>
>             *From:*owner-hecnet at Update.UU.SE
>             <mailto:owner-hecnet at Update.UU.SE>
>             [mailto:owner-hecnet at Update.UU.SE] *On Behalf Of
>             *mark at wickensonline.co.uk <mailto:mark at wickensonline.co.uk>
>             *Sent:* 23 April 2020 10:27
>             *To:* hecnet at Update.UU.SE <mailto:hecnet at Update.UU.SE>
>             *Subject:* RE: [HECnet] Lightcycle FORTRAN Source
>
>             I have this Supratim
>
>             You can pull it from ORAC::MULC.ZIP or the package of two
>             games is ORAC::VAXGAMES.SAV
>
>             The code was fixed in a previous DEC Legacy to run on
>             recent-ish VMS – it was a fun task.
>
>             Regards, Mark.
>
>             *From:*owner-hecnet at Update.UU.SE
>             <mailto:owner-hecnet at Update.UU.SE>
>             <owner-hecnet at Update.UU.SE
>             <mailto:owner-hecnet at Update.UU.SE>> *On Behalf Of
>             *Supratim Sanyal
>             *Sent:* 23 April 2020 04:14
>             *To:* hecnet at update.uu.se <mailto:hecnet at update.uu.se>
>             *Subject:* [HECnet] Lightcycle FORTRAN Source
>
>             Does anyone have the FORTRAN source for Lightcycle (the
>             game) that can be sent to me somehow - VAX mail to
>             MARIAH::SYSTEM will work fine ...
>
>             I had collected it from someone kind enough to send it to
>             me circa 2015, lost it, shame on me.
>
>             Thanks in advance,
>             Supratim
>
>             -- 
>
>             Supratim Sanyal, W1XMT
>
>             39.19151 N, 77.23432 W
>
>             QCOCAL::SANYAL via HECnet
>
>         -- 
>
>         Supratim Sanyal, W1XMT
>
>         39.19151 N, 77.23432 W
>
>         QCOCAL::SANYAL via HECnet
>
> -- 
> Supratim Sanyal, W1XMT
> 39.19151 N, 77.23432 W
> QCOCAL::SANYAL via HECnet
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.sonic.net/pipermail/hecnet-list/attachments/20200424/1eaac1ef/attachment-0001.html>


More information about the Hecnet-list mailing list